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New beta test for FNAFN!

This is a private beta to get feedback and bug reports which will be included in a public beta that'll release later on. Before playing the game please read!

* fingers crossed this works *


new features:

- Bonnie and Chica's jumpscares (lacking sound effects)

- Working pause menu (accessed by pressing escape)

- Functioning video and audio settings

- Fullscreen! (should work, lol)

- Game over screen

- Menu music!

- Semi-working keyboard navigation in menus (WIP)

- Lens flares lol

- Rebound the camera button from space to W


things to keep in mind (in case people think these are bugs)

- The length of a night is still a WIP so feedback would be appreciated

- AI is still only enabled/disabled via the custom night menu screen

- When pressing new game you'll enter Night 1, which has a lower amount of power you can use

- Entering the game via the custom night menu (in "continue") does not have this problem

- Foxy, Freddy and Mangle don't have their jumpscares implemented yet and will still use a text pop-up instead

- Sound design for Chica and Bonnie's jumpscares aren't implemented yet

- Menu buttons still lack sound effects

- Still no sex scenes

- Any options menu tabs other than "video" and "audio" are not functioning or empty as of now

- Shift is still bound to the debug view, so you can view your framerate in-game

- You can skip the disclaimer/warning at the beginning by pressing any key

- When pressing the flash button only the lower half of the screen is illuminated

Comments

please please please include cally3ds models, im horny as hell for playing the nights with them for months <3 thanks for your wonderful game

josepollatiesa2021

glad you're liking the game! I'm currently working on the rest of the jumpscares. As for the error, I'll take a look into what might be causing that, it has me scratching my head too

HStudios

wdym? Does the it ever show a night end screen or does it just never end?

HStudios

Gave the new beta a quick run. Having the camera on W is a big improvement, feels more intuitive now. Fullscreen is nice, i get an occasional frame drop here and there but i'm sure that's solvable with graphics settings down the line. On one attempt at playing the custom night i got the following error code when the game crashed: _____________________________ ############################################################################################ ERROR in action number 1 of Step Event0 for object Obj_Office_Front_Right: Unable to find any instance for object index '1' name 'Obj_Office_Camera_Control'############################################################################################ gml_Object_Obj_Office_Front_Right_Step_0 (line 3) I didn't notice anything out of the ordinary before this error took place, and i haven't been able to replicate it yet, but thought you would want to know. Liking the result so far, the jumpscares are nicely done ^^

BRindustries

ah yep, I've been battling with this issue for a while now, I updated the build so the issue might be fixed

HStudios

The first night (when starting with "New Game" when playing this game build the first time) never End; don't know if this is something you mentioned already. It seems the animatronics don't move at all in the first night. I'll try the 2nd Night right after this post. Edit: Got em moving with the Custom Night settings.

kappasan

(Picture sent in Discord) Somehow, when messing with the video settings and full-screening then un-fullscreening the game with Alt Enter, from the second night onwards, it's too zoomed in to see everything (when NOT in the camera) and I can't figure out how to unzoom it.

Yuni Hermit


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