Hello, everyone.
I'd like to introduce you to the new Dev Report for April. Since the release of the 0.1.2 update, I've been mostly busy building new levels, adding new mechanics, and modeling 3D objects. Here are the main things that I have finished.
Sectors 8 and 9 of the workshop compartment.
The second part of the workshop compartment, where the spread of the parasite is much greater. In these new areas, Oni will try to find the same elevator to the Main Laboratories.


Main laboratories.
An important plot location where the meteorite that hit COLOS-8 was studied. This location hides a lot of information and secrets from the past.




A new weapon.
The previous 3D model of the gun was borrowed from the UE starter kit. The new pistol is fully in line with my vision of the energy pistol of the future.


Elevators.
The same elevator that Oni was looking for in the first act of the game. There are two types of elevators: big and small, and they even move. =)




Mini game - puzzle.
The mini-game consists of using a repair kit to repair power shields from doors or elevators. I'll tell more about this puzzle later.
Fall damage system.
I don't know why I rarely see this feature in NSFW games. But I thought it was important to add it.
Audio Setting.
Since everyone has different headphones or speakers, I decided not to delay adding the ability to customize sound volumes.
Post Processing Setting.
By popular demand, I added the Motion Blur setting and moved the brightness setting to the general video settings menu.
Sporepop
Sporepop has already settled in many COLOS compartments and is waiting for its victims.
Now I'm going to finalize the infection and death systems for the main character and add new cutscenes. I also ordered some music and sound effects to improve the atmosphere of the game.
gtx1st
2024-06-28 18:42:35 +0000 UTCDymkens
2024-05-02 07:27:47 +0000 UTCStrwbby
2024-05-02 01:38:01 +0000 UTC