Let's talk about 0.8 ...
Hello everyone,
Sorry for the absent of update posts. I felt like we needed to be at the end of the current update before we speak.
I know a lot of you are rightfully disappointed with the lack of communication and I have only myself to blame. I feel really strongly about holding up expectations and when I start feeling like it’s not enough I just curl inside and distance myself to just concentrate on work.
There were a lot of things holding us back in this update – more complex gameplay, a big list of bugs and issues in the new code and constantly working around engine limitations.
During the last year while the game was mostly on hold a lot of things happened.
I myself had to do frequent side jobs and we both have our regular work. That took the most time from the game. I was also sick a lot this year, but now it’s all better. There is no secret or unique thing about it .. I just paused the moths I felt like the work done was not enough to justify it – so that was most of the time I was sick. The rest we worked as much as we could in between. We were also experimenting with updating our engine version but just lost a few weeks for nothing in the end.
A year ago I had been without a job and could concentrate on the game much much more then I can now. That could also make it look like I was not as invested anymore. I hope I can show you that’s not the case with the following posts.
Matouš Bolek
2024-11-16 06:20:43 +0000 UTCMatouš Bolek
2024-03-08 21:47:13 +0000 UTCTopogigio
2024-02-14 09:31:28 +0000 UTCEspoiremenos
2024-02-14 05:19:49 +0000 UTC