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Blizzard Watch Podcast Uncut: Still mad about transmog, still excited about Player Housing

This week's preshow is mostly raves about Dispatch and I can't be even a little bit mad about it.

It's kind of fun to watch Phil, Matt, and Joe discuss the narrative-heavy game while trying their best to be vague enough to not spoil any plot points. Liz appreciated that, because she hasn't really played Dispatch that much. She spent a lot of time prepping for their next Tavern Watch adventure, Brindlewood Bay, which is like an eldritch version of The Golden Girls. If you, like me, are either seething with jealousy you didn't get to play such a great concept, or if you're just avoiding spoilers, you can fast forward to 33:04 to skip the preshow.

Our intrepid hosts dragged writer Phil Ulrich along as we spent another show discussing transmog changes. As it turns out, making transmog very much more expensive last week, and then retuning it this week so that it's merely much more expensive like it's a gift hasn't really made our hosts happy. Purchased slots are warband wide now, at least, so that's better, but everything else remains awful (but slightly less awful).

As a sliver lining, Player Housing comes out next week, yay! However, we're reminding you that all those oddball little currencies from expansions past are now suddenly, horrifically relevant again to purchase themed decor. Hope you hoarded some Apexis Crystals!

We're also talking game awards, and how the "indie" categories seem to encompass a whole range of games with a lot of different levels of financial and personnel support.

Thank you for your support, and we hope you enjoy this week's show!

Blizzard Watch Podcast Uncut: Still mad about transmog, still excited about Player Housing

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