Hello everyone! The blender to houdini cum simulation tutorial is now complete! You can find the download link for the complete guide in the LINK BELOW!
In this guide, I show you how you can:
-easily export animated geometry from blender and import them into houdini to create really awesome fluid simulations
-add uvs to the fluid mesh, allowing a texture to be applied that deforms WITH the fluid mesh for a far better look (no more "shimmering/glittering" cum)
-export the cum simulation from houdini into blender to be rendered with cycles or eevee
-easily apply a texture that deforms with the uvs of the fluid mesh
LINK:
(Make sure you copy and paste the entire link into your web browser! Otherwise it may ask you for a decryption key)
https://mega.nz/file/NK1AAaSb#3uqO0A0aXRigA6HNnBruEXE1AGtYSaMeiv_DxFtqK3Q