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Futa Fix Dick Dine and Dash Dev Blog #2

Greetings, Dear Patrons!

As we promised a while back, we would like to update you on the current development of our futanari visual novel Futa Fix Dick Dine and Dash.

Without further ado, here are all the features, changes, and improvements we have been working on: 

User Interface

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- Three quality of life changes made to the UI.

- Standardization with games common UI.

- Migrated away from rough mockup in Build 1.

- Text box area reduced and gradient transparency added to improve the view of active CG.

Quality of Life Enhancements

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- UI sprite chat box will have tooltips if mouse over for 3 seconds.

- UI sprite chatbox can be minimized at any time.

General Updates

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- Sprites and chatbox sprites have emotive expressions.

- Chatbox sprites will be visible when narrative scenes are taking place with the character's mouth not moving.

- Soundtrack for characters 70% completed.

- Sound effects being imported into Build 1, will be active in Build 2.

- Voice acting performances are being post-processed at this time.  The task of level equalization and editing to ensure no one character is louder than another.

Work Orders

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- Two VA line segments to be re-recorded due to background noise (Submitted).

- 6 Additional Backgrounds to be made.  (Submitted).

- Character selection screen UI design (Submitted).

A stable playable build of the game we plan to show to our Patrons is still a bit away, but we will be sure to keep you informed on the progress as we move towards release.  Stay tuned and look forward to more behind-the-scenes content coming soon!

Futa Fix Dick Dine and Dash Dev Blog #2

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