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ninjaripper
ninjaripper

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Little news

Hey, everybody.

At the moment we are actively developing version Ninja Ripper 2.6

We have created a new Discord server where you can get help

https://discord.gg/AUZHqZP2qd

Comments

Theres no download link?

Granite

bro i have the same question. did you find any solution ?

Batuhan Aydin

From $5 tier

Рустем Фасихов

Where can I download the Ninja Ripper here on Patreon?

Arameo Arabe

Is there a way to avoid all models overlapping in the same coordinates when exporting in T-pose? Thanks a lot for your help!

Massimiliano Nigro

how to rip models from bluestack

Brok

Thank you

สมนึก วรชินา

https://ninjaripper.com/faq#how-to-get-an-activation-token

Рустем Фасихов

Hello, where can I find Token From Patreon (From Web - Browser)? I bought version 2.6 a while ago.

สมนึก วรชินา

https://ninjaripper.com/faq#how-to-get-an-activation-token

Рустем Фасихов

I have joined the membership but I am unable to activate it

天基 翟

You can pull most of the Wukong assets (the main character esp) straight from UE marketplace. No need to rip it unless you're after specific landscape/objects inside the game you can't find anywhere else.

Anaryl

is ghost of tsushima supported?

Aaditya yadav

works with the Dead by Dalight?

Noe Baltazar Garcia Garcia

game name? ripper log? any info

Рустем Фасихов

im only receiving a log file

Ovlilus

Ask here https://discord.com/invite/AUZHqZP2qd and read https://ninjaripper.com/faq#my-game-doesnt-rip-what-to-do

Рустем Фасихов

Hi! Space marine 2 crashes all the time. I changed every video setting to LOW but still crashing...

José Andrés de Mingo

Remove U4SSS and overlays. Disable DLSS/FSR. and ask on Discord

Рустем Фасихов

Black Myth Wukong crashes on startup.. I even used "-nothreadtimeout" tried dozens of times, tried everything.

BlankSanHagen

Sounds good I’ll check it out

Ozi H

I am not facing any major problem in 2.5 version but I am facing one problem which is quite normal for you. I need frame wise log file, is it possible? Whenever I extract the data, the log file becomes quite heavy in size and I am facing a lot of difficulty in extracting the matrix. If you can solve it in 2.6 then it would be very helpful for me.

Bond ben

after adding opengl support

Рустем Фасихов

You can remove dublicates in imorter. If forced rip used then decrease rip time

Рустем Фасихов

OpenGL support planned in version >= 2.7.

Рустем Фасихов

Open GL supported ? 2.6

Bond ben

Will this version work with XEMU (XBOX emulator)? Just curious.

Carrick McCarthy

Has the issue of multiple obj mesh when pulled in blender been fixed?

Ozi H


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