I've been working, promise!
Just a few more weeks until the end of the semester!
In addition to that, I won't be going abroad this summer, unfortunately. Here's hoping for spring 2023. Aside from my woes, a bit more with the combat!
I've put together a basic attack animation from the enemy, but of course I'd like for there to be a bit more variety than just an enemy that attacks you, but for now this will work! The system is designed to handle any number of enemies in a fight, though I'm thinking the comfortable size would be 3 max, maybe 4. That empty space on the right will be where you can see your character and how they react/transform to the progressing game.