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Luxee
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An issue pointed out in 0.08

In Nea scenes your game will stop on a new save, citing "skip_nea_content" is not defined. This slipped the bug hunt progress. There is a workaround for this however.

In the first three scenes of hers, you'll have to click "Ignore" on the crash screen, and this should let you play her scenes normally.

BUT IMPORTANTLY: On her third scene, when you are asked CLICK TO SKIP ALL TRANS CONTENT

I know this is heresy but this is the only way the workaround works

And then, to turn her scenes back on, go to her character page from this button

 

And turn scene skipping off here:

 

I apologize for this mess. It'll be fixed in 0.09 WHICH WONT TAKE A YEAR THIS TIME

I have something slightly different planned for 0.09 which I think yall will like, but more on that once the whole of the update is more crystallized in my mind.

An issue pointed out in 0.08

Comments

Another workaround is to create a new file in \[A69's folder]\game\ called "a_nea_fix.rpy" then edit the file and add only this one line: default skip_nea_content = False If you created the file correctly, a new file with .rpyc at the end should be created after starting the game once. This will add the missing code.

BaeScout83

each time i go to Nea

Michel Paquette

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/scripts/dialogue/01_events.rpy", line 53, in NameError: name 'skip_nea_content' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/park/center/controllers.rpyc", line 55, in script call File "scripts/dialogue/01_events.rpyc", line 53, in script File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/scripts/dialogue/01_events.rpy", line 53, in NameError: name 'skip_nea_content' is not defined Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Apartment #69 0.08 Tue Nov 5 16:32:06 2024 [/code]

Michel Paquette

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "game/scripts/char_info_page.rpy", line 131, in execute File "game/scripts/char_info_page.rpy", line 131, in execute File "game/scripts/char_info_page.rpy", line 174, in execute File "game/scripts/char_info_page.rpy", line 273, in execute File "game/scripts/char_info_page.rpy", line 273, in NameError: name 'skip_nea_content' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "scripts/locations/school/classroom/controllers.rpyc", line 26, in script File "renpy/ast.py", line 2015, in execute self.call("execute") File "renpy/ast.py", line 2003, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 278, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 569, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "renpy/exports.py", line 3136, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3737, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 436, in visit_all callback(self) File "renpy/display/core.py", line 3737, in root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/screen.py", line 447, in per_interact self.update() File "renpy/display/screen.py", line 637, in update self.screen.function(**self.scope) File "game/scripts/char_info_page.rpy", line 131, in execute File "game/scripts/char_info_page.rpy", line 131, in execute File "game/scripts/char_info_page.rpy", line 174, in execute File "game/scripts/char_info_page.rpy", line 273, in execute File "game/scripts/char_info_page.rpy", line 273, in NameError: name 'skip_nea_content' is not defined Windows-10-10.0.19041 Ren'Py 7.4.11.2266 Apartment #69 0.08 Tue Nov 5 16:27:30 2024 [/code]

Michel Paquette


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