Well, the next animation I'll be releasing will be of Columbina, and I also want you to know that after that I'll be doing the final part of Skirk's training. As a personal project, I'm working on a second part with Arlecchino, as some of you already know. ๐ฅ
What's really challenging and motivating me to improve is Navia's animation, haha. I already mentioned that I want this animation to be "perfect," and it might take longer than expected. For now, I want it to be a surprise. I've ...
2025-11-23 07:10:52 +0000 UTC
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Hi, do you think I should lengthen the loops a little? ๐
2025-11-22 07:54:25 +0000 UTC
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Hi everyone, I'll be posting an announcement tomorrow about the animations I've been working on. For now, I hope you enjoy the second part of Skirk's special training. ๐
2025-11-22 07:40:55 +0000 UTC
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Updated!
Audio version.
Thanks for your support!! ๐
2025-10-29 02:01:34 +0000 UTC
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Updated!
Hello everyone!
Sorry for not posting anything for a while. Aside from working on the Skirk animation, Iโve also been studying lighting in Blender, itโs quite a complex topic, especially when it comes to creating semi-realistic animations in EEVEE, and using Cycles isnโt an option for now.
The progress has been very satisfying, and in a few days Iโll share an update on the Navia project. I also worked on something that might surprise (or scare you a bit) I w...
2025-10-29 01:43:55 +0000 UTC
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Audio version.
Thank you so much for your support! ๐
2025-09-16 23:40:13 +0000 UTC
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Audio version.
Iโm really happy with this animation because I applied everything Iโve learned so far ๐. Of course, thereโs always more to learn, and thatโs what makes it exciting. ๐ฅ
From now on, I think Iโll start making two versions of my animations: one in first-person and one in third-person.
I hope you enjoy it, and thank you so much for your support! ๐
2025-09-16 23:35:38 +0000 UTC
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Hello everyone!
I want to apologize for the recent inactivity. These past few days Iโve been taking a little time to rethink a few things and give myself a short break. But donโt worry Iโve still been working on a new animation featuring Skirk and Alice in the โoriginalโ style. The first one to be released will be Alice, in just a couple of days, while the Skirk animation will take a little longer since I ran into some issues ...
2025-09-14 04:32:37 +0000 UTC
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Hi! These past few days Iโve been experimenting with new things, like refining the two shader styles I usually work with, and Iโm happy with the results. The Skirk animation is coming soon. Also, this time Iโm bringing you a short animation where I practiced some facial expressions with Alice lol, hope you like it.
2025-08-23 22:32:44 +0000 UTC
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Well, this is the animation I was telling you about. You'll know the details soon.
2025-08-15 04:09:12 +0000 UTC
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Here are some characters and settings I've been working on for my next animation. Vote for your favorite!
Genshin Impact
Skirk x Aether:
A special training session between master and student using some unorthodox techniques. ๐ช
Ganyu x Slime:
This one might surprise some of you, but I've always been curious to animate tentacles. ๐ซฃ
Fischl (Gangbang):
She's very popular for obvious reasons. What if she pleasured several guys at onc...
2025-08-07 15:54:23 +0000 UTC
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Hi! Sorry for being inactive these past few days donโt worry, Iโm still working on the Navia project and Iโll be posting an update soon.
In a few days, Iโll be releasing an animation I made featuring Yelan. (This animation was originally part of a collaboration project with other artists, but due to some issues that came up, we were given the green light to publish it independently. Youโll find out all the details soon if everything goes well.)
Also, in a couple of days,...
2025-08-06 01:10:21 +0000 UTC
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Hey everyone, I want to share something from the heart and ask for your honest advice.
I feel like Iโm giving 100% sometimes even more into every animation. I push myself to learn, improve, and deliver the highest quality work I can. But the truth is... this isnโt financially sustainable for me right now.
Reality is catching up: bills donโt wait, and pressure keeps growing.
Please donโt get me wrong I deeply appreciate everyone who supports me, comments, or simply en...
2025-07-15 23:29:27 +0000 UTC
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I brought you a 60 fps version of this animation. I used an interpolation technique, but I noticed some slight quality issues. However, it still looks pretty decent. I thought you might be interested, so here it is.
2025-07-13 11:12:04 +0000 UTC
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Iโll try to update frequently. ๐
2025-07-12 02:54:20 +0000 UTC
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Hey everyone!
The Arlecchino animation is finally done! ๐
It took longer than I expected, but the process was full of learning. I ran into several challenges unnecessary shader nodes, bad render settings, lighting that I still feel needs improvement and all of that slowed things down. But thankfully, I was able to optimize and push through.
If I had noticed those issues earlier, I probably wouldโve finished much sooner. Still, Iโm happy because each mistake helped me ...
2025-07-08 00:49:09 +0000 UTC
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Hey everyone!
The Arlecchino animation is finally done! ๐
It took longer than I expected, but the process was full of learning. I ran into several challenges unnecessary shader nodes, bad render settings, lighting that I still feel needs improvement and all of that slowed things down. But thankfully, I was able to optimize and push through.
If I had noticed those issues earlier, I probably wouldโve finished much sooner. Still, Iโm happy because each mistake helped me ...
2025-07-07 11:04:00 +0000 UTC
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Hi everyone!
I know Iโve been a bit quiet this past month, but Iโve been fully focused on finishing the Arlecchino animation and itโs finally done! Itโs over 3 minutes long.
Right now itโs with a voice actress, and once I get the final audio, Iโll be adding sound effects to wrap everything up.
Itโs been a really intense few weeks. I wonโt bore you with the full story, but aside from working on other projects (like a collaborative animation with other artists)...
2025-06-27 11:12:39 +0000 UTC
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Hi, I wanted to keep you updated on the Arlecchino animation. What you're about to see is the first part (this might be the first and last time I post an animated WIP for this project)
For now, it's only available at this level, and I'd love to hear your thoughts. Feel free to share any ideas you have for improving the scene, such as the setting, lighting, models, etc.
I may have missed some things, as I've been dealing with a terrible cold these past few days. Luckily, my mind wa...
2025-05-22 09:31:20 +0000 UTC
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I want to finish this Arlecchino project once and for all. She's one of my favorite characters, and this will definitely be a long animation. I hope to finish the first part as soon as possible.
2025-05-19 05:09:29 +0000 UTC
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I think Iโve done enough quick animations for now. Theyโve been a great way to practice positions and loops, but I feel itโs time to take things more seriously.
Lately, things have been really difficult where I live and unfortunately, it forced me to put my studies on hold. That decision hurt a lot, and itโs made me reflect deeply on what I truly want to do with my time and energy.
Iโve realized that I want to dedicate myself more fully to this, because you my wonderful...
2025-05-18 22:40:03 +0000 UTC
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๐ฅ๐ฅ๐ฅ
2025-05-15 06:27:36 +0000 UTC
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(Fast animation)
Audio version.
Next Arlecchino? Or...?
2025-05-13 03:06:23 +0000 UTC
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(Fast animation)
Audio version.
Next Arlecchino? Or...?
2025-05-13 03:03:43 +0000 UTC
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(Fast animation)
Audio version.
2025-05-10 03:23:51 +0000 UTC
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(Fast animation)
Audio version.
2025-05-10 03:17:41 +0000 UTC
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The Navia project is still moving forward, but this time Iโd like to make a quick animation with Furina in this style. ๐
2025-05-08 07:28:09 +0000 UTC
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(Fast animation)
Audio version.
๐ฆ
2025-05-07 21:28:26 +0000 UTC
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(Fast animation)
Audio version.
๐ฆ
2025-05-07 21:26:20 +0000 UTC
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(Fast animation)
Audio version.
๐ญ
2025-04-28 20:27:49 +0000 UTC
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