Immersify 1.7.1.1
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Fixed an issue where enemies would flee before they see player has weapon
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Fixed an issue where enemies would flee before they see player has weapon
Added REINFORCEMENT_VEHICLES_ONLY & REINFORCEMENTS_SPAWN_CHANCE_PERCENTconfig vars
Fixed an issue in ped pickup event preventing ped from speaking
Enhanced hostage event - added swat van & barriers
Added another host...
2024-08-24 17:16:38 +0000 UTC View PostDuring the melee combat if player draws a weapon enemies will not run (in case of missing firearm in their inventory) until they visually see player has a weapon.
Tied enhanced interactions to dynamic events (e.g. to return the wallet use interaction) ...
2024-08-24 01:41:02 +0000 UTC View PostCCTV and Witness systems are supressed during random encounters.
Diversified speech interactions with NPCs.
Added an ability to speak to peds in vehicles.
Enemies owned by other scripts will be ignored by Immersify.
2024-08-18 01:52:21 +0000 UTC View PostDownload
- Added SECONDS_TO_REPORT_CRIME & PEDESTRIANS_ONLY config flags for witness system.
- Witnessess can now be stopped and threatened with interaction menu.
- Now sometimes NPCs will start conversations first.
Also new dynamic event is coming in this update r...
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This is a standalone version of Immersify's feature allowing you to interact with NPCs
Warning! If you're using Immersify mod this feature is already included.
2024-08-12 01:43:25 +0000 UTC View Post