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aztodio

aztodio

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Aphotic Side: Lab v0.0.1 build

aztodio post Aphotic Side: Lab v0.0.1 build

Hey everyone!

I hope you're all doing well. I wanted to give you a quick update on what I've been up to lately.

Currently, I am in the process of transitioning my original Aphotic Side game, created with RPG Maker, to the Unreal Engine platform. I estimate it'll take me about six months to really develop a competent RPG system that works well with Unreal Engine.

In the meantime, I've also been working on a project called Aphotic Side: Lab. It's been an opportunity for me to ...

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[Uncensored high-res] Asta & Musashi

aztodio post [Uncensored high-res] Asta & Musashi


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[Uncensored high-res] Belfast & Lappland

aztodio post [Uncensored high-res] Belfast & Lappland

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[Uncensored high-res] Topaz & Jingliu

aztodio post [Uncensored high-res] Topaz & Jingliu


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[Uncensored high-res] Jabami Yumeko & Zero Two

aztodio post [Uncensored high-res] Jabami Yumeko & Zero Two

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[Uncensored high-res] Cynthia

aztodio post [Uncensored high-res] Cynthia

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Unreal new test build

aztodio post Unreal new test build

Greetings everyone, I'm sharing the download link for the upcoming Unreal test build. Unreal is a huge time sink that once I got into it, there's no going back. I'm feeling a bit down as I've dedicated months to this project, yet the content seems to be nonexistent. I apologize for this and appreciate your ongoing support.

On a positive note, I've been working in the Blender to Unreal workflow for the past few months, and I finally feel like it has clicked for me, particularly in the 3D...

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[Uncensored high-res] Seele, Power

aztodio post [Uncensored high-res] Seele, Power

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[Uncensored high-res] Edelgard, Hex maniac, Lappland

aztodio post [Uncensored high-res] Edelgard, Hex maniac, Lappland

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3D Test Build

aztodio post 3D Test Build

Hey everyone,

I wanted to have a chat today about where the game is heading. One big reason I switched over to Unreal is because of its fantastic 3D rendering capabilities. I mean, it'd be a real shame not to dive into 3D when working with Unreal.

I'm trying to blend together the vibes of a Visual Novel with a mix of 2D and 3D elements. My goal is to stylize the 3D visuals, moving away from hyper-realism and syncing them up more closely with the 2D illustrations.

I've put to...

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[Uncensored high-res] Grima, Hilda, Lisa

aztodio post [Uncensored high-res] Grima, Hilda, Lisa

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[Uncensored high-res] Lyn

aztodio post [Uncensored high-res] Lyn

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[Uncensored high-res] Zelda

aztodio post [Uncensored high-res] Zelda

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[Prototype] Aphotic Side in Unreal Engine 5

aztodio post [Prototype] Aphotic Side in Unreal Engine 5

Hi everyone!

I want to extend my sincere apologies for my recent absence. And I hope I won't end up causing more confusion now, I'm here to share a major change for my project, Aphotic Side.

I gotta give a shoutout to RPG Maker. It helped me whip up a quick prototype and demo for the game, got to see what I liked and what I wanted. But as I dug deeper into it, I realized it's got too many limitations.

There's so much stuff I want to do with this game. After some long ponderi...

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[Uncensored high-res] Rosa

aztodio post [Uncensored high-res] Rosa

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[Uncensored high-res] March 7th

aztodio post [Uncensored high-res] March 7th

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[Uncensored high-res] Asta

aztodio post [Uncensored high-res] Asta

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Aphotic Side 0.4.3

aztodio post Aphotic Side 0.4.3

Hello everyone!

Please find the link below to download version 0.4.3 of the game Aphotic Side. To be honest, this version is still incomplete and is currently under development. However, I was afraid that after two months without any updates, everyone would think I had disappeared, so I decided to gather and upload whatever unfinished work I had.

Honestly, the gameplay coding took more time than I anticipated. During the past two months, I focused on creating additional assets for...

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[Uncensored high-res] Misty/Darkness/Byleth

aztodio post [Uncensored high-res] Misty/Darkness/Byleth

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[Vote] April polls

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[Uncensored highres] Some other arts of March

aztodio post [Uncensored highres] Some other arts of March

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State of AI

aztodio post State of AI

Given the current state of AI, I have decided to integrate it into my workflow after experimenting with Stable Diffusion for character design and drawing in the last month (before I only used it for background/environment). While I understand that there may be some backlash, I feel that SD is too valuable a tool for me to pass up. 

My goal is not to become the greatest artist but to create good work only. Developing a game is already a challenging process, and I don't want to handi...

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Aphotic Side 0.4

aztodio post Aphotic Side 0.4

Download link: https://drive.google.com/file/d/1YRMUxcFOl8EikyKdX88yGwKQBPtFbNrr/view?usp=sharing

The project has been updated with the following changes:

  • A new area called Abandoned Ruins has been added.
  • Additional monster girls, including Frog, Mouse, Mud Slime, and Snail, have been included.
  • An option to skip the Opening Scenes has b...

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Mashu [uncensored highres]

aztodio post Mashu [uncensored highres]

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[Vote] Character suggestion - March

Last winners were Mythra and Belfast, please give me suggestions for this month Polls.

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2B [uncensored highres]

aztodio post 2B [uncensored highres]

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Piccolo... I mean Pico

aztodio post Piccolo... I mean Pico

Boss of Act III

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Anila [highres]

aztodio post Anila [highres]

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[Aphotic Side] Feb polls

Vote for characters that will appear on 0.5 version

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Aphotic Side 0.3

aztodio post Aphotic Side 0.3

Download link: https://drive.google.com/file/d/1fqFSG-TBtZssnCPZ-Zg0TKCgFf_8pQOa/view?usp=sharing

The recent updates to the project include the following changes:

  • Addition of the Garuen Woods storyline.
  • Allowing for change of main character name.
  • Ongoing testing of the voiceover for Samus and Kahn.
  • Completion of Samus h-scenes ...

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