This update changes how the underside of water looks!
Changes?
-Tweaked all water properties and colors
-Stone has been tweaked to be not as smooth
-Gravel is not as shiny, making it look a lot better underwater
2023-10-04 20:09:09 +0000 UTC
View Post
Lots of new changes have been made to my Patreon, and today I am going to discuss what they are, and how they will work!
Changes to $3 tier
-New $3 role for discord!
-You have access to one of my main packs, the bedrock normals. They're like the free pack, but with a completely different style/feel.
-You get a high say on what textures you may want changed/tweaked in future updates
There is a new tier! The $6 tier
-Both the j...
2023-09-14 15:07:01 +0000 UTC
View Post
This update adds a couple tweaks, and introduces the pack to 1.20! With all of its cool new blocks.
Changes?
-Added 1.20 blocks
-Grass is a lot smoother, not as rough, making it look better in the rain
-Made some tweaks to the polished stones, (Andesite, Diorite, and Granite)
This update is relatively tame, though in the future I tend to completely re-do a lot of things, like the fog, and a LOT of textures that I feel have not aged quite as well. ...
2023-09-14 14:55:06 +0000 UTC
View Post
This update is a fixer! Is simply some more tweaks, most of which have happened in the free texture pack
Changes?
-Most lights have been tweaked and toned down for Better RTX, as well as in general to reduce that super intense exposure around lights. For you survivalists the furnace has also been tweaked some
-Sun and moon have both had that fake "glow" effect around them removed, so it's just the sun, and sunsets won't have this awful looking yellow blob traveling off sc...
2023-05-16 18:09:48 +0000 UTC
View Post
This update isn't as big as the last one... BUT. It fixes pretty much the rest of the existing "Black outline" issues, where the transparency is messed up. BUT.. Now with that fixed, and other blocks tweaked I can start moving forward in a much better direction. With everything set up now, I am now comfy with adding in blocks via later updates, as well as adding even MORE items and mobs.
CHANGES: Fixed black transparency issues, added new item PBR like buckets, ingots, clay, flint, gol...
2022-12-30 12:49:03 +0000 UTC
View Post
MASSIVE UPDATE! This is finally the update where I can happily recommend this for survival! Like the title mentions this is a polish update, fixing most of the bugs with the pack (especially the black bits around some plants. There's also a lot of texture tweaks to make everything fit in better! But one of the main focuses for this update is EMISSIVES! Like the glowing eyes of spiders and endermen, or the glowing of items/blocks that are also glowing in the bedrock version of the texture pack...
2022-10-31 09:41:25 +0000 UTC
View Post
This update is just a small fix for the black outlines around the wheat, as well as some tweaks to make the grass look better under the sun in seus!
Introduction:
This is a texture pack based off of "Kelly's RTX NORMALS" for Minecraft bedrock RTX. This texture pack is for the most part ported over, but in many ways a lot of textures are tweaked to feel/look better for LABPBR 1.3, and most shaders that support it. Though, the shader that I have mainly used this texture pack for i...
2022-08-31 01:05:46 +0000 UTC
View Post
This update is simple and small, a couple of block tweaks that were also done in the normal pack have also been applied here, as well as a fix for the warden, and the skin fix as well! So everything on here should be on par with the free version of the pack. As for now there is not much else to do since I am fairly happy with how all of the blocks look!
I do apologize for the lack of progress and update by the way.. Since the RTX community (us) is a small portion of Minecraft bedrock,...
2022-08-31 00:32:52 +0000 UTC
View Post
This update is mainly a change from OLDPBR to LabPBR 1.3, as well as several tweaks with a lot of the textures to look nicer with SEUS PTGI, and other shaders as well. And of course this adds support for 1.19 blocks!
Introduction:
This is a texture pack based off of "Kelly's RTX NORMALS" for Minecraft bedrock RTX. This texture pack is for the most part ported over, but in many ways a lot of textures are tweaked to feel/look better for LABPBR 1.3, and most shaders that support it...
2022-08-27 17:32:18 +0000 UTC
View Post
This update is tagging along with the 3.0 version of the normal pack! This update features 1.19 blocks, a complete overhaul to the roughness and reflectivity of blocks, as well as many tweaks to texture normal maps! Light blocks have been removed as well since they don't work all to well with RTX.. Oh yeah! And the fog/sky have been completely changed to once again have that warm and vibrant feel, back to the days of purple skies and pretty sunsets!
And what I meant by the "roughness ...
2022-07-07 19:31:08 +0000 UTC
View Post
This update has quite a few changes, mainly tweaks and addons though.
-Re-made all of the glass, to be more vibrant, thus working better with lights
-Changed thumbnails on all addons
-Added "Kelly's Simplistic Lights"
-Added "Kelly's ELR Lights"
-Re-made all of the polished blocks (Like Andesite, Polished blackstone, etc.)
Introduction:
This is a texture pack based off of "Kelly's RTX NORMALS" for Minecraft bedrock RTX. This texture pack is for the most pa...
2022-05-05 18:27:48 +0000 UTC
View Post
(PLEASE READ)
SO! I have decided that I was not all that happy about the java pack.. I didn't know much and I messed some things up. So I completely re-made it! It now properly supports Lab PBR, and has a lot of texture tweak to fit nicely with the shaders here. But with this update comes some new and exciting things, as well as future updates having more item and entity PBR.
So.. What shaders does this texture pack work with? It works with most! Mainly the ones that support the La...
2022-04-20 19:33:19 +0000 UTC
View Post
Changelogs: (Basically the same as the height mapped textures)
-Deep slate revamp (This includes ores)
-Raw ore revamp
-Oak door brightness tweak
-Wet farmland tweaks
-Nether brick revamp
-Stone revamp (This includes bricks, cobble, and ores) -Sandstone revamp
-Slight copper revamp
-Some menu background changes with RTX
-Vsync option in video settings (No longer will you need to dig in file options! This will help with new players! This will also remove t...
2022-02-27 04:24:54 +0000 UTC
View Post
It's HERE!! I'm sorry it took so long but it is HERE! This port contains pretty much all of the completed blocks from Minecraft bedrock edition! As well as some bonuses!! Including the chests, the minecarts, the boats, ALL of the armor and MOST tools. This version is VERY rough, with only some tweaking and polishing. Some textures may seem exaggerated, or some reflective properties of blocks may seem strange due to this being a port from one completely different texturing system to another. T...
2022-01-21 06:15:16 +0000 UTC
View Post
Big update for java and bedrock packs versions! First of all, I am proud to announce that I have pretty much every BLOCK done on the Normals version for bedrock, I'll end up doing plants and such eventually, but since they're a lot smaller, and have thin pixelated bits it wouldn't look all that much better WITH Normals (This includes all of the 1.18 blocks, yes i've got all of em' done. So basically means it is now extremely survival ready!)
And now the Java version of the pack... Big ...
2021-12-04 02:12:32 +0000 UTC
View Post
Hello!! I've got good news, and more good news! I am almost done with aaaaall of the normals on the bedrock edition, at this point all I need to do is ooone BIG sweep of everything and make sure I completely finish it all, as well as some possible tuning of the textures, and making them better! I always wanna try to make them look as nice as I can.
PROGRESS ON THE JAVA CONVERSION!! Well.. From the past few days i've managed to finish everything in the "Building blocks category, and am ...
2021-11-22 22:54:29 +0000 UTC
View Post
OKAY OKAY!! So this post does not have anything interesting, but here very soon some REALLY cool stuff is gonna happen. First of all the next update which is coming soon for the normals will consist of near completion!! It will still be for patron users because it's got polishing, testing, and much more to go!! Etc etc. But lately for HOURS straight out of pure excitement I have been busting my ass off to convert textures from bedrock to java as quickly as possible! I'm going to take them, th...
2021-11-20 07:29:08 +0000 UTC
View Post

Okayyy.. So i've gotten everything done but: -Beehive -Campfires -brewing Stand -Grindstone -Cauldron -Item Frames -Flower pot -Beacon -Stone CutterAnd -TNT -Loom -Dispenser/Dropper -Hopper -Rails/Redstone Repeaters/Comparators -Day/night sensor -Observers -Targets -Chains -Trip Hook -Lighting Rod -Lever -Coral -Sculk Sensors -Dragon Egg -Web -Amethyst crystals/blocks -Rooted Dirt -Moss -Dripst...
2021-11-06 22:14:17 +0000 UTC
View Post

So lately I've been getting QUITE far in my progress on creating the normal mapped versions of my textures, and I was wondering if any of you guys were interested in being some of the first people to try it out? I'm doing this for 1: feed back, and 2: Wanna know how you guys feel about normals! Not all of the blocks are done, just a lot of the nature, and building blocks used most often. If you y'all...
2021-11-05 21:22:50 +0000 UTC
View Post
Soooo... For now I'm just gonna have this tier. This is for you guys who wanna just help me out, and donate! As I get more used to using this website, and doing things more "professionally" I'm gonna start adding in benefits liiiikkeee.. Early access to new protects/ideas, and requests and such. Those requests are gonna be stuff that you might want specifically for you, created for you, that I normally would not do for other people.
2021-10-31 06:56:16 +0000 UTC
View Post