FapsParty
MaybeMee

MaybeMee

patreon


MaybeMee posts

Freedom at Last (Part 1)

A HUGE thank you to the person who commissioned this story! It was amazing getting to work and collaborate with them, especially practicing a slightly different than usual approach with a pseudo-dual narrative from two characters. And to make it brief, yes this has continuity with other stories of mine!

If you haven’t read “It’s Christmas, After All” or “Digital Remains,” I highly recommend reading those shorts first just to put yourself in the exact contex...

View Post

Sheltered Chapters 17~37

I'm so sorry for making these individual before. Have 'em in bulk.

View Post

Sheltered CH16 - Messy Milestone

View Post

Sheltered CH15 - A Typical Day

View Post

Sheltered CH14 - Every Minute Matters

View Post

Sheltered CH13

View Post

Cow Clicker Nurse Outfit (Alternate)

MaybeMee post Cow Clicker Nurse Outfit (Alternate)

This looks like standard work attire, right?

I got a little carried away on a tangent and this is what came of it. But alas, a medical degree is a medical degree, and it'd be wrong to judge!

View Post

Cow Clicker Suspenders Outfit

MaybeMee post Cow Clicker Suspenders Outfit

With some more farmer qualities, including another new eye type. With a subtle more lashes this time! I have two slightly different variations with the suspenders: shirt and no shirt. What are your thoughts? Does something seem missing?

View Post

Cow Clicker Diaper Sprite - WIP Wetting Animation

MaybeMee post Cow Clicker Diaper Sprite - WIP Wetting Animation

Here is the first dry (pun sort of intended) run of a wetting animation for the diaper sprite. This won't happen all in one go. In a diaper-like fashion, this would probably be a progression over a period of time and not an all-at-once sort of thing.

That being said, I think I may add more frames to the animation, just to get the most out of it over a period of time. But barring that, what do you think? How does it look? I've only done one other diaper animation like this before, but I ...

View Post

Cow Clicker - Upcoming Update Status Report

MaybeMee post Cow Clicker - Upcoming Update Status Report

Still working! But work is progress.

This weekend was dedicated to developing some more "emotions" along with an emotion system. Now dialogues that your cowgirl shares with you will have an associated emotion/tone, meaning the look on their face will change to try and match it. Say if she's happy, angry, worried, overjoyed, etc. I'd like to add some more to it, but you get the gist.

Above are two headshots on the Patron Poll #3 rewards. Outfits are still being worked on, but these...

View Post

Cow Clicker PATRON [Alpha 0.93] Unofficial Update

Hello everyone!

As promised, this update is taking a little bit longer than usual due to the depth that's involved with what I want to accomplish. That being said, I wanted to release a lite version of what will be to come. This update does not feature the latest patron poll rewards, however those will be implemented soon with the update that will be following this one.

This does not count as the official June update. I hope to be releasing the rest of thi...

View Post

Cow Clicker Extended Models - Diaper Sample

MaybeMee post Cow Clicker Extended Models - Diaper Sample

Now with diaper sprites!

This first diaper isn't necessarily finalized, but it isn't too bad, I'd say. That being said, surely there are other diaper authorities that may want to weigh in on the matter.

As the game reaches a point where certain progression can affect the cow girl's appearance, (possibly diapers, for example), it's going to create a situation where diapers obviously aren't going to visually work with every outfit that there is now and will be in the future. I can't...

View Post

Cow Clicker Extended - Outfits Redesigned

MaybeMee post Cow Clicker Extended - Outfits Redesigned

Redesigned and expanded! I've added a tiny bit more to the original outfits to accommodate the fuller model and am pleased with the results. What do you think? Without going complete overkill on the redesigns/expansions, I've just added underwear for now. I'm not sure whether to make pants a separate option or to just keep it in line with outfits. The issue is that it could very easily become a situation where cross-compatibility between torso outfits and lower-half outfits just don't match/w...

View Post

Cow Clicker Status Update

Hello everyone!

Status update on Cow Clicker.

I am going to try, however I can't make any promises on an update release before the end of the month. Working on Project Dungeon took away some of that time and getting started with work put a limit on that as well. That being said, an early version of Project Dungeon was released this month and a new update for Cow Clicker will not be far behind.

Currently I am redesigning current outfit cosmetics in the game t...

View Post

Cow Clicker Extended Model - Feet rendering

MaybeMee post Cow Clicker Extended Model - Feet rendering

I sent you feet pics.

Please respond.

I definitely wasn't satisfied with the feet in the first version, so I've been trying to render them a bit more. Wanted to survey the room. What do you think? Flat (A) or Rounded (B)?

I'm personally leaning towards the rounded, but I can sometimes get tunnel vision. If that's the route I go though, I still wanna tweak the pinky toe area I think.

View Post

Cow Clicker - Full Body WIP Model

MaybeMee post Cow Clicker - Full Body WIP Model

The wheels of production never stop turning...

I had some time today to start working on a full-body template for the cow girl! The feet need tweaking, but I think I like the shape! But maybe you don't? So share! Come to find out the belly button and how the crotch was positioned originally was a bit too high, so that had to come down. I've also been reminded that I never designed any cow print panties because the original model was never visible enough to show them. Go figure.

An...

View Post

Cow Clicker Cosmetic Suggestion Poll #3 Results

The results are in!

The two leading themes were Farmer Girl and Nurse!

Awesome! Though, I was a tiny bit surprised farmer girl had such a strong lead, but also at the same time, I think it says a lot about me to not expect a farmer theme to win in a game with a farm theme. Hm.

I won't be making any promises on turnaround time for these cosmetics, but they will be prioritized right after finishing the full-body art of the new cow girl...

View Post

PROJECT Dungeon ALPHA v0.10

Thank you for your patience!

You waited and I have delivered! A basic playable state of the game. This is closer to a tech demo than legitimate game I would say, but it gives you some insight into what the dungeon crawler aspect can sort of feel like. A big disclaimer is that there is no visual gear interaction with the character, currently.  Had I tried to do that before delivering something to you all, I definitely would have needed more time than what I was already trying to cru...

View Post

PROJECT Dungeon Updates

Hello everyone!

The past few days I've been trying to stick to development on the dungeon game.  This has involved implementing randomly generated maps, polishing the basic battle system, placeholder sprites for gears, etc.

In short, a lot more work still needs to be done to reach a competent state, but it is getting close to something tangible that people will at least be able to touch. I'm hoping for this weekend to release something playable. As a disclaim...

View Post

Cow Clicker Cosmetic Suggestion Poll #3

Hello! It is time for the 3rd cosmetic poll! With a little bit more to it this time.

Rather than just voting between singular things, I'd like to make it more of voting for an entire "style" or theme this time around. A style would minimum be an outfit and a hairstyle, but potentially a new eye type, mouth, makeup, glasses, etc. Things that wouldn't necessarily have to be used on that outfit, but could be.

So with that in mind, please vote and may the most favorit...

View Post

Cow Clicker - What Lies Below?

MaybeMee post Cow Clicker - What Lies Below?

A full body soon! I promise!

I've finally dug a bit more into camera views and creating an extended view. It would never have been possible to fit the main character model into the base window, so this is the compromise, but also not at the same time, since I don't think I'd ever complain about having extra space to map out game elements.

What I think has been wanted for a long time that I haven't been able to satisfy yet is showing off a full cowgirl. I'd like this myself, so bea...

View Post

PROJECT Dungeon Defeated Animation

MaybeMee post PROJECT Dungeon Defeated Animation

Wow, I'm really happy with this! There can be some more work done to it, but I'm super glad with how the animation turned out! Please let me know what ya think!

Depending on the mental state of the character, I can think of a few fun ways to "extend" the animation with particular outcomes! For example, say their bodily control might be a bit dialed back from the norm...

View Post

PROJECT Dungeon Random Map Generation

MaybeMee post PROJECT Dungeon Random Map Generation

It's not visually my finest work, but this is still very exciting! This is a system I've put together that will be the foundation for generating random maps. It still has more work to be done, but as far as a framework goes this is what some random maps look like without any extra tailoring.

Don't mind all the text, red, and purple. This was all used for debug purposes, which there was plenty. Unfortunately. But now I'm probably a better developer for it!

One of the cooler parts a...

View Post

WIP PROJECT Dungeon Player Defeated

MaybeMee post WIP PROJECT Dungeon Player Defeated

This is a final goal key frame that I'm working on for a defeated animation. It's a sort of pose in a perspective that I'm not used to working with, so bear with me as I try to figure this out. I think an issue is trying to get the shading right and potentially the outline to convey the length of the legs, as they're looking a bit small at this moment. This is just to give you folks an idea though!

View Post

PROJECT Dungeon Textbox Tech Demo

MaybeMee post PROJECT Dungeon Textbox Tech Demo

A small little thing that isn't completely of substance on its own, but an important tool that will be expanded on and can play well into the whole "gameplay" thing that's probably maybe important...

Again, I'd like to provide a video to give the whole experience with audio, but Patreon unfortunately makes that not as convenient. Long story short, making tools to help facilitate the feeling of a normal game with dialogue and interaction!

View Post

PROJECT Dungeon HUD Icons

MaybeMee post PROJECT Dungeon HUD Icons

These finally needed a fresh coat of paint, I'd say. Some newer takes on those placeholder icons that you've been seeing in the combat demos. Reading from left to right, the icons correspond to:

Bra/Panties - Equipped Gear Menu

Brain - Player Stats

Backpack - General Inventory

Mirror - Player Appearance

Let me know what you think of these! I'm debating to change the general color of either the backpack or underwear, just so there isn't two red icons.

View Post

PROJECT Dungeon - Battle System Developments

MaybeMee post PROJECT Dungeon - Battle System Developments

More developments! Audible ones! I would have liked to share a video, but it's not the most convenient thing having to upload a video elsewhere and share a link on here.

Two things I want to share is a pretty nifty audio track I found. Not made by me but it was listed as free for use. I think it makes for a pretty fun battle theme. Second are status effects that can affect the battle, such as defending, defense decrease, attack decrease, etc. I'm still working on the sp...

View Post

It's (almost) that time Again! (Cosmetic Poll in Works)

An official announcement! I'll be reaching out to $5 patrons regarding cosmetic suggestions for an upcoming update. This will be a chance to get some more goodies on your cowgirls. Hairstyles, outfits, though in the past I have been given unique, but workable suggestions like a functioning pacifier. Depending on the success of the background cowgirls, it's likely that more visual things can start being incorporated with regards to the rest of the body. (See previous development post for an id...

View Post

PROJECT Dungeon - Animated Player and Damage

MaybeMee post PROJECT Dungeon - Animated Player and Damage

With motion this time! I've implemented some basic animation as well as idle expressions on the player that correlate to your health remaining. What do ya think?

View Post

Cow Clicker - Background Cows

MaybeMee post Cow Clicker - Background Cows

Who is that hanging out by the fence there?

More WIP updates! This one I think could be a fun one. I've been trying to think of the best ways to implement visual progression and stumbled upon this. Basing it off of some metric, more and more cow girls will start to populate the farm! This creates an opportunity for all shapes and sizes!

We are all about producing milk, after all, so the more ladies the more production power! I'd like this to be similar to how grannies work in a ga...

View Post